In the distant future, the galaxy is riven by unending war.
Right - The Rules is a massive 208-page tome that contains all the information youneed to play games of Warhammer 40,000. Its a formidable 128-page volume, and serves as the definitive source forlearning about the galaxy at war and the many factions that vie for supremacy duringthe 41st Millennium. Middle - Dark Millennium contains the background and history of Warhammer40,000. Within it is perhaps the most glorious gallery ofWarhammer 40,000 models ever assembled. Left - A Galaxy of War is a 144-page volume devoted to the art of collectingWarhammer 40,000 miniatures. Presented as a trio of hardback books in a lavish slipcase, theDark Millennium has never looked so good. Next week, the latest edition of Warhammer 40,000 is released, the key tothe hobby of collecting, painting and playing games set within the far futureof Mankind. Will you damn yoursoul and embrace Chaos to ensure battlefield victory? The choice is yours I hope youenjoy the issue! Gotseven Wraithknights? Then you can use them all! Exciting stuff.Īdam, meanwhile, dives into the murky world of the psychic phase and Daemonology,which is also sure to rock the foundations of Warhammer 40,000. This latter development is a profound one for Warhammer 40,000,as it lets you simply take whatever youve got in your collection in your army. We dive deep into the new edition this week (which goes onsale next week!) with an interview with the rules team behind all the new changes, andin-depth explorations of how Tactical Objectives work, the new psychic phase andUnbound armies.
EDITOR: JES EDITOR: MATT KEEFE STAFF WRITER: ADAM TROKE WRITER: DANIEL HARDEN LEAD:REBECCA EDITOR: MELISSA ROBERTS DESIGNER: MATTHEW HUTSON KRISTIAN SHIELD BEN EDITOR: GLENN MORE ERIK MARTYN LEAD: ANDY PAUL our sneak peek last week at the new edition of Warhamer 40,000, this issue ofWhite Dwarf proves to be something of a momentous occasion for fans of the grimdarkness of the far future.